✨ Arts
Listado de todos las arts disponibles en The Legend of Heroes: Trails in the Sky. Aquí podrás ver sus parámetros, costes, efectos y cómo conseguirlas. Están organizadas por tipo de sepith.
Marca las arts que has aprendido para llevar tu progreso cómodamente. Recuerda no borrar las cookies del navegador para no perderlo.
Progreso de arts
Tienes [elementChecked] arts conseguidas.
Earth
Drops a large boulder on enemies. Elemental Value: Power: 10 Cost: 10 EP Cast Time: 10 AT Delay Time: 20 AT |
A pointed blade shoots up from the ground. Elemental Value: Power: 50 Cost: 20 EP Cast Time: 10 AT Delay Time: 20 AT |
Blows petrifying gas on an enemy. (Petrify 20%) Elemental Value: Power: 20 Cost: 30 EP Cast Time: 10 AT Delay Time: 20 AT |
Drops a massive boulder on enemies. Elemental Value: Power: 10 Cost: 50 EP Cast Time: 15 AT Delay Time: 20 AT |
Creates a powerful localized earthquake. Elemental Value: Power: 30 Cost: 50 EP Cast Time: 20 AT Delay Time: 20 AT |
Forms a temporary earth shield. (Immunity) Elemental Value: Power: - Cost: 10 EP Cast Time: 10 AT Delay Time: 20 AT |
Forms a temporary earth shield perimeter. (Immunity) Elemental Value: Power: - Cost: 30 EP Cast Time: 10 AT Delay Time: 20 AT |
Temporarily grants protection from the earth. (DEF+25%) Elemental Value: Power: - Cost: 20 EP Cast Time: 10 AT Delay Time: 20 AT |
Water
Shoots a heavy stream of water at enemies. Elemental Value: Power: 10 Cost: 10 EP Cast Time: 10 AT Delay Time: 20 AT |
Blasts an enemy with highly pressurized water. Elemental Value: Power: 50 Cost: 20 EP Cast Time: 10 AT Delay Time: 20 AT |
Produces intense cold. (Freeze 20%) Elemental Value: Power: 20 Cost: 40 EP Cast Time: 15 AT Delay Time: 20 AT |
Heals 200HP for an ally. Elemental Value: Power: - Cost: 10 EP Cast Time: 3 AT Delay Time: 20 AT |
Heals 1000HP for an ally. Elemental Value: Power: - Cost: 20 EP Cast Time: 4 AT Delay Time: 20 AT |
Heals 2000HP for an ally. Elemental Value: Power: - Cost: 40 EP Cast Time: 6 AT Delay Time: 20 AT |
Heals 200HP for allies in the area. Elemental Value: Power: - Cost: 20 EP Cast Time: 5 AT Delay Time: 20 AT |
Heals 1000HP for allies in the area. Elemental Value: Power: - Cost: 50 EP Cast Time: 7 AT Delay Time: 20 AT |
Revives and heals 100HP. Elemental Value: Power: - Cost: 10 EP Cast Time: 5 AT Delay Time: 20 AT |
Cures all abnormal status except K.O. Elemental Value: Power: - Cost: 10 EP Cast Time: 5 AT Delay Time: 20 AT |
Cures status of all allies in area except those K.O.ed. Elemental Value: Power: - Cost: 30 EP Cast Time: 10 AT Delay Time: 20 AT |
Fire
Shoots a flaming ball of fire. Elemental Value: Power: 10 Cost: 10 EP Cast Time: 10 AT Delay Time: 20 AT |
Showers an enemy with searing flames. Elemental Value: Power: 40 Cost: 20 EP Cast Time: 10 AT Delay Time: 20 AT |
Crimson flames that erupt from below. Elemental Value: Power: 80 Cost: 40 EP Cast Time: 15 AT Delay Time: 20 AT |
Sends a wave of flaming balls of fire. Elemental Value: Power: 20 Cost: 20 EP Cast Time: 10 AT Delay Time: 20 AT |
A chaotic flurry of scorching arrows. Elemental Value: Power: 50 Cost: 30 EP Cast Time: 15 AT Delay Time: 20 AT |
Causes an explosion of focused energy. Elemental Value: Power: 90 Cost: 50 EP Cast Time: 20 AT Delay Time: 20 AT |
Temporarily boosts strength by fire. (STR+25%) Elemental Value: Power: - Cost: 20 EP Cast Time: 10 AT Delay Time: 20 AT |
Wind
Tears and shreds an enemy with compressed air. Elemental Value: Power: 10 Cost: 10 EP Cast Time: 10 AT Delay Time: 20 AT |
A powerful tornado with whirling bits of rubble. Elemental Value: Power: 20 Cost: 20 EP Cast Time: 10 AT Delay Time: 20 AT |
Creates a massive vortex of slicing aero blades. Elemental Value: Power: 50 Cost: 40 EP Cast Time: 15 AT Delay Time: 20 AT |
Sends out an electrical shock. (Seal 20%) Elemental Value: Power: 30 Cost: 20 EP Cast Time: 10 AT Delay Time: 20 AT |
Strikes with electrical bolts. (Seal 20%) Elemental Value: Power: 40 Cost: 50 EP Cast Time: 15 AT Delay Time: 20 AT |
Creates a temporary wind barrier. (AGL+50%) Elemental Value: Power: - Cost: 10 EP Cast Time: 10 AT Delay Time: 20 AT |
Temporarily borrows the power of wind. (MOV+1) Elemental Value: Power: - Cost: 30 EP Cast Time: 10 AT Delay Time: 20 AT |
Time
Emits a time-space shaking pulse. (Faint 20%) Elemental Value: Power: 10 Cost: 10 EP Cast Time: 10 AT Delay Time: 20 AT |
A blade that whittles away life. (K.O. 20%) Elemental Value: Power: 20 Cost: 20 EP Cast Time: 10 AT Delay Time: 20 AT |
Stagnates enemies' vital activities. (Faint 20%) Elemental Value: Power: 50 Cost: 30 EP Cast Time: 10 AT Delay Time: 20 AT |
Disrupts the time-space continuum. (Faint 20%) Elemental Value: Power: 80 Cost: 40 EP Cast Time: 20 AT Delay Time: 20 AT |
Speeds up the flow of time. (SPD+25%) Elemental Value: Power: - Cost: 10 EP Cast Time: 10 AT Delay Time: 20 AT |
Greatly speeds up the flow of time. (SPD+50%) Elemental Value: Power: - Cost: 30 EP Cast Time: 10 AT Delay Time: 20 AT |
Temporarily prevents the casting of arts. (Mute) Elemental Value: Power: - Cost: 20 EP Cast Time: 10 AT Delay Time: 20 AT |
Temporarily prevents the casting of arts. (Mute) Elemental Value: Power: - Cost: 40 EP Cast Time: 10 AT Delay Time: 20 AT |
Mirage
Temporarily increases an ally's parameters. (STR & DEF+25%) Elemental Value: Power: - Cost: 40 EP Cast Time: 10 AT Delay Time: 20 AT |
Muddles an enemy's cognitive abilities. (Confuse) Elemental Value: Power: - Cost: 10 EP Cast Time: 10 AT Delay Time: 20 AT |